On Wed, Apr 22, 2009 at 3:51 PM, Aaron Goldfein <aarongoldf...@gmail.com> wrote: >> Proposal: Performance Analysis (AI = 1, II = 2) >> >> Create a new Rule with Power 1 and the following text >> >> Performance Analysis is a player switch with values Masterful, Clean >> (default), and Dirty. >> >> If a player is the Accused of an Uncontested Notice of Violation or is the >> Accused of a criminal case judged GUILTY, eir Performance Analysis CAN be >> flipped to Dirty by any player by announcement. If a Judge or Appeals Panel >> later finds the Accused NOT GUILTY for a crime or Uncontested Notice of >> Violation for which the Accused's Performance Analysis was flipped from >> Clean to Dirty or Masterful to Dirty, then any player can flip eir >> Performance Analysis to its previous value by announcement. Having a >> Performance Analysis of Dirty is a losing condition. >> >> Any player CAN spend one note and clearly announce that he is attempting >> to flip eir Performance Analysis to Clean. Any other player CAN spend the >> same note within four days and flip either the original player's Performance >> Analysis or both players' Performance Analysis to Clean by announcement. >> >> Any player CAN spend one note of each type and clearly announce that he is >> attempting to flip eir Performance Analysis to Masterful. Any other player >> CAN spend one note of each type within four days and flip both players' >> Performance Analysis to Masterful by announcement. >> >> Upon a win announcement that exactly one player has a Performance Analysis >> of Masterful and that e has had a Performance Analysis of Masterful >> continuously for at least the previous two weeks and that no other player >> has had a Performance Analysis of Masterful for the previous two weeks, e >> satisfies the Winning Condition of Best in Show. >> >> Cleanup procedure: That player CAN and SHALL, in the same announcement, >> flip eir Performance Analysis to Clean. >> >> End Proposal >> >> -Yally > > A slightly modified version.
This seems very similar to the losing condition of having rests and the winning condition of solitude. Why would we want this as well? -root