On Wed, Mar 25, 2009 at 7:36 PM, Sean Hunt <ride...@gmail.com> wrote:
> They aren't a currency, and the rules very very strongly imply that
> non-currency assets are not fungible.

Imply isn't worth the number of letters to spell it. Game custom
strongly implies that they are fungible.

-- 
Taral <tar...@gmail.com>
"Please let me know if there's any further trouble I can give you."
    -- Unknown

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