On Fri, 20 Mar 2009, Elliott Hird wrote: > On 2009-03-20, Kerim Aydin <ke...@u.washington.edu> wrote: >> >> On Thu, 19 Mar 2009, comex wrote: >>> On Thu, Mar 19, 2009 at 5:04 PM, Warrigal <ihope12...@gmail.com> wrote: >>>> ih...@normish:~$ echo 'SGVsbG8sIHdvcmxkIQ==' | base64 -d; echo >>>> Hello, world! >>>> ih...@normish:~$ echo 'Q0ZKOiB7VGhpcyBDRkogZXhpc3RzLn0=' | base64 -d; >>>> echo >>>> CFJ: {This CFJ exists.} >>>> ih...@normish:~$ >>>> >>>> Gratuitous arguments: I consider these encoded messages to be >>>> practically unambiguous, as this seemed like the obvious way to decode >>>> them, >>> >>> Gratuitous: So did I, but Goethe evidently didn't understand the >>> message, prima facie evidence for it being insufficient for players in >>> general to understand. On the other hand, the message most likely >>> /is/ understandable by Murphy, the only officer responsible for acting >>> in response to the purported CFJ. >> >> I figured it might be a fairly easy encoding to "break", but only glanced >> in passing. It would be interesting to see what "reasonable effort" in >> terms of decyphering. As I mentioned before, the previous cases that >> worked were either automatic via "most" readers, or natural-lanugage >> "close to english" obvious. -G. > > Base64 is ridiculously well known.
So is AOL! (at least that was extraordinarily clear to me and many at the time it was judged unclear).