Proto-Proposal: It's not used (AI=2) { Amend the Rule titled "Notices of Violation" by removing: (d) The name of the Class-N Crime (if any) specified in the Rules as being associated with the alleged breach, where N is the positive integer specified in the Rules for that Crime. and: (3) when a crime is named, the crime is specified within the Rules. and by changing the semicolon to a period in item (c).
[The clause is wordy and the name of the crime is not used in the standard NoV procedure-- only in criminal cases. Naming the crime is fine, but no reason to make a notice lacking it invalid.] } Proto-Proposal: Any member of basis (AI=2) { Amend the Rule titled "Just Resting" by replacing "every member of eir basis owns" with "any member of eir basis owns at least". [Partnerships having ANY member with at least 6/18 rests can't register.] } Proto-Proposal: A range of punishments (AI=2) { Amend the Rule titled "Notices of Violation" by replacing the final period in the last item of the first list with a semicolon, by adding the following item to that list (numbered appropriately): (e) An amount of Rests to be created and/or a set of assets to be destroyed. The player SHALL choose an amount and/or set that would appropriately punish the Accused for eir Rule violation if the Rests were created in eir possession and the assets transferred to the Lost and Found Department. by replacing: (2) no previous valid notice specified substantially identical information (i.e. the same violation for the same specific act). with: (2) no previous valid notice specified substantially identical information (i.e. the same violation for the same specific act); a difference in the punishment specified is not considered substantial for this purpose. and by replacing: If a notice remains uncontested for four days, a number of Rests are created in the possession of the Accused equal to the power of the violated Rule rounded up. If the notice becomes contested after four days, these Rests remain, but CAN be later destroyed by judicial processes as described elsewhere. with: If a notice remains uncontested for four days, a number of Rests are created in the possession of the Accused equal to the amount specified (if any), and the assets specified (if any) are transferred to the Lost and Found Department. If the notice becomes contested after four days, these effects remain, but CAN be later reversed by judicial processes as described elsewhere. Amend Rule 1504 by replacing: If the Accused is found to be NOT GUILTY after a number of rests have been created in eir possession due to the notice in question, the judge CAN and SHALL destroy any such rests by announcement as soon as possible. with: If the Accused is found to be NOT GUILTY after a number of rests have been created in eir possession due to the notice in question, the judge CAN by announcement and SHALL as soon as possible destroy any such rests; if e is found to be NOT GUILTY after assets have been transferred to the Lost and Found Department, the judge CAN by announcement and SHALL as soon as possible transfer the assets back to em. and by replacing: * SILENCE, a number of Rests, equal to the defined Class of the Crime or (if the breach is not a defined crime) the power of the breached Rule, are created in the possession of the Ninny. If the Ninny showed bad faith by contesting an obviously- correct notice or by obstructing the course of justice, the judge CAN double the amount of the fine with 2 Support. with: * SILENCE. When in effect, a number of Rests equal to three times the defined Class of the Crime or (if the breach is not a defined crime) three times the power of the breached Rule are created in the possession of the Ninny. The judge CAN double the amount of the fine with 2 Support; e SHOULD do this only if the Ninny showed bad faith by contesting an obviously-correct notice or by obstructing the course of justice. Amend the Rule titled "Just Resting" by replacing "24" with "72", "8" with "24", and "6" with "18". Amend the Rule titled "Rests" by replacing: A player CAN spend two Notes in order to destroy a Rest owned by a player e specifies. with: A player CAN spend two Notes in order to destroy three Rests owned by a player e specifies. For every Rest currently owned by a person, create two more rests in eir possession. [Vigilante-ish. Cut the value of Rests in three, allowing for more granularity in punishments, with everything tripled accordingly. Then allow for NoVs to specify an arbitrary number of Rests to create and an arbitrary set of assets to destroy: a NoV might specify 10 coins, or 1 blot, or 2 WRVs in some AAA-related case, etc. Only one NoV can be submitted, so whatever the first person thought is an appropriate punishment stands, but submitting a blatantly appropriate punishment is illegal and if there's any controversy, a criminal case can be initiated.] }