BobTHJ wrote: > Care to specify what you think is going wrong and propose a fix? I can't think of a fix right now, although I do have some ideas. First, as we're seeing at the moment, is the unbalancing issues that a large VP trade can cause. (I'm thinking of comex losing all eir VP, and spending ages trying to get released from eir obligations, ending up being very chokeyed as a result despite scamming at least once to try to get out of em.) More subtly, I think there's an issue with just how much VP are worth, as Goethe mentioned earlier. A player can hoard VP quite easily (in fact, many parties have been doing this); and the initial 50 doesn't provide any sort of a baseline. When players are below the 50, there's a tendency to become very tight-wadded to get very large obligations out of em in order to give back VP (because the player has no other choice); a sort of extortion, as it were. Also VP seem ridiculously valuable; most votes are worth far less than 1VP at the current going rates, which makes it hard to do trades, and I think this is mostly because it's the indivisibility of a VP that's causing issues. Going back to the first point, my recent grab of a huge number of VP from ehird are going to make it very difficult for em to particpate in Agora much longer unless it is fixed somehow (I'd suggest amending the Vote Market somehow to give tusho a reasonable chance of escape and preventing them joining until the zombie pedge is fixed); it allows comex to leave, but causes other problems. (Especially as comex needs to give some of those VP back due to judicial obligations...)
One of the fixes that I think really needs to be made is to provide some objective limit on a VP; for instance, 1 VP allows a party to influence 1 democratic vote of another party. That would prevent VP deflation, which is really plaguing the Vote Market at the moment IMO. Also, there should be a limit to how deeply in trouble players can get; limiting people to, say, 5 VP when they join and 10 VP max (with the new definition of VP) would make hoarding VP difficult, and hopefully encourage a more liquid vote market. (The 1 vote for 1 VP thing would only apply to parties with < 5 VP, so that instead of obligating players to raise eir VP, they'd simply be stuck with having to vote a certain way for a while.) I'd also suggest resetting obligations and VP in some way, maybe drafting up an equitable list based on current VP holdings and currently binding tickets, mostly just because I unbalanced the VP a lot from stealing from ehird. (Agora is suffering quite a bit from ehird's zombification, I think, I've submitted a proposal to fix it but it's beginning to get out of hand and affect lots of other things, and sorry for profiting from it so much.) One final thing is clarifying spirit vs. letter of tickets, as demonstrated earlier today. Anyway, I could do with help drafting an equitable solution. (I may even end up filing an equity case against my own actions at this rate; that would be ironic.) -- ais523
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