On Sun, Jun 15, 2008 at 8:31 AM, Elliott Hird
<[EMAIL PROTECTED]> wrote:
> 2008/6/15 Ed Murphy <[EMAIL PROTECTED]>:
>> I no longer agree to the previous version of this.
>>
>> I agree to the following:
>>
>> 1) The name of this public contract is The Werewolves of Agora Nomic.
>>
>> 2) The purpose of this contract is to be a contest.
>>
>> 3) Any first-class person CAN become a member of this contract by
>>   announcement.
>>
>> 4) The contestmaster of this contract CAN change as permitted by the
>>    rules.
>>
>> 5) The contestmaster CAN amend this contract without member objection.
>>
>> 6) While no session is in progress and there are at least 5 contestants,
>>   the contestmaster CAN, and SHALL as soon as possible:
>>
>>   a) Initiate a session by announcement.  The townspersons for this
>>      session are the persons who are contestants at this time.  To be
>>      killed is to cease to be a townsperson.
>>
>>   b) Randomly select 1 + floor((N-5)/3) of the townspersons to be
>>      werewolves (where N is the number of townspersons), and inform
>>      each werewolf of the identity of all werewolves; all other
>>      townspersons are villagers.
>>
>>   c) If e specified one or more optional roles, then randomly assign
>>      each of them to a different villager, and inform each of those
>>      villagers of eir role.
>>
>>   d) Announce the completion of the above requirements.  This starts
>>      the first day phase.
>>
>> 10) During each day phase:
>>
>>    a) Each townsperson CAN nominate another townsperson to be lynched
>>       by announcement.
>>
>>    b) Each townsperson CAN second a nomination made by another
>>       townsperson by announcement.  This starts a discussion period of
>>       two days, followed immediately by a voting period; during these
>>       period, no townsperson CAN nominate or second.
>>
>>    c) During the voting period, each townsperson (other than the
>>       nominee) SHALL inform the contestmaster whether e votes to lynch
>>       the nominee.
>>
>>    d) As soon as possible after all townspersons required to vote have
>>       done so, the contestmaster SHALL disclose all votes; this ends
>>       the voting period.  If a majority voted to lynch the nominee,
>>       then the nominee is killed; the contestmaster SHALL (in the same
>>       announcement) disclose whether e was a werewolf, the day phase
>>       ends, and a night phase begins.
>>
>> 11) During each night phase:
>>
>>    a) The werewolves SHALL unanimously agree to attack exactly one
>>       villager, and inform the contestmaster of eir choice.  At the
>>       end of the night phase, this villager is killed.
>>
>>    b) Each villager with an optional role SHALL perform that role's
>>       nightly duties, if any, informing the contestmaster as needed;
>>       the contestmaster SHALL respond as needed.
>>
>>    c) As soon as possible after all these things have occurred, the
>>       contestmaster SHALL announce who was killed (but not why), the
>>       night phase ends, and a day phase begins.
>>
>> 12) The session ends (and no new phases begin) when either of the
>>    following is true:
>>
>>    a) There are no werewolves.  In this case, all surviving villagers
>>       win the session.
>>
>>    b) There are at least as many werewolves as villagers.  In this
>>       case, all werewolves (even if killed) win the session.
>>
>>    In either case, the contestmaster SHALL (in the same announcement
>>    causing it to occur) award floor(P/N) points to each winner of the
>>    session, where P is the maximum number of points that a contest CAN
>>    award per week, and N is the number of winners of the session.
>>
>> 13) The contestmaster SHALL NOT disclose the following, except as
>>    required:
>>
>>    a) Whether a member is a werewolf.
>>
>>    b) Whether a member has voted to lynch a nominee.
>>
>>    c) Whether the holder of an optional role has been killed.
>>
>> 14) The following optional roles are available:
>>
>>    a) Seer.  Eir nightly duty is to select another townsperson; during
>>       the night phase, the contestmaster SHALL inform em whether that
>>       townsperson is a werewolf.
>>
>>    b) Witch.  During the night phase, the contestmaster SHALL inform em
>>       who the werewolves have agreed to attack; eir nightly duty is to
>>       inform the contestmaster whether e heals that townsperson (e can
>>       heal once per session), preventing em from being killed at the
>>       end of that night phase, and whether e poisons another
>>       townsperson of eir choice (e can poison once per session),
>>       causing em to be killed at the end of that night phase.
>>
>>    c) Hunter.  When the hunter is killed, e SHALL choose another
>>       townsperson by announcement, who is thus killed.  The end of the
>>       current phase is delayed until e makes this choice.
>>
>>    d) Cupid.  Before the start of the first day phase, e SHALL choose
>>       two townspersons (the Lovers) and inform the contestmaster; the
>>       contestmaster shall inform both Lovers who the Lovers are.  If
>>       either Lover is killed, then they both are.  If either Lover is
>>       nominated to be lynched, then the other automatically votes not
>>       to lynch em, without needing to inform the contestmaster.  If
>>       one Lover is a villager and the other is a werewolf, then both
>>       of them win the session if they are the last two survivors, and
>>       neither of them win the session otherwise.
>>
>>    e) Village Idiot.  Whenever a townsperson is nominated to be
>>       lynched, e automatically votes to lynch em, without needing to
>>       inform the contestmaster.
>>
>
> I agree to this contract.
>
> I agree to agree to this contract.
>
> I agree to agree to agree to this contract.
>
> I agree.
>
> ehird
>


I agree to this contract as well.

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