On Thursday 10 January 2008 15:47:47 Zefram wrote:
> Detail: http://zenith.homelinux.net/cotc/viewcase.php?cfj=1860
>
> ==============================  CFJ 1860  ==============================
>
> Type:                                   inquiry case
>
> Statement: It is a violation of rule 2159 to falsely claim that something
>            is a protective decree to Steve Wallace (the biological person,
>            not necessarily the player).
>
> Initiator:                              pikhq
>
> ========================================================================
>
> Judge:                                  BobTHJ
>
> Veracity:                               applicable, IRRELEVANT
>
> ========================================================================
>
> History:
>
> Initiated by pikhq:                     08 Jan 2008 00:29:45 GMT
> Judge BobTHJ assigned:                  10 Jan 2008 11:17:43 GMT
> Judged IRRELEVANT by BobTHJ:            10 Jan 2008 22:44:47 GMT
>
> ========================================================================
>
> Judge BobTHJ's Arguments:
>
> The relevant portion of R2159 is as follows:
> {
> All players are prohibited from falsely claiming, to any nomic,
>       that a document is a protective decree.
> }
>
> The answer to this consultation thus is based upon the possibility for
> a person to be a nomic. Peter Suber's original definition of a Nomic
> is:
> {
> Nomic is a game in which changing the rules is a move. In that respect
> it differs from almost every other game. The primary activity of Nomic
> is proposing changes in the rules, debating the wisdom of changing
> them in that way, voting on the changes, deciding what can and cannot
> be done afterwards, and doing it. Even this core of the game, of
> course, can be changed.
> }
>
> Since Mr. Suber's definition was written games under the name of
> "Nomic" have taken on many forms. However, there is a common element
> among Nomic-like games: Most (if not all) of the rules are subject to
> change. This does not, however, mean that all games with changeable
> rules are Nomic.
>
> A person's DNA, the blueprints or "rules" that govern that person, are
> subject to change (random mutation). However, while mutation of a
> cell's DNA might change that cell's mytosial (is that a word?)
> offspring, it does not in change the DNA composition of any of the
> other cells in the body.
> A person's ethos is certainly subject to change. Experience over time
> causes a change in beliefs. However, a person can not be simply
> defined by DNA composition or ethos. These systems, while major
> contributions to a being, do not constitute the whole of that being.
>
> Also, merely being subject to change is not equivalent to being a
> nomic. The second law of thermodynamics would suggest that everything
> is subject to change, yet it would be foolish to consider every tiny
> pebble to be a nomic.
>
> In the end however, despite whatever reasoning there may be for or
> against the nomichood of persons, Steve Wallace is not a protectorate.
> Protectorate decrees by definition only apply to Protectorates of
> Agora. Therefore I judge this CFJ to be IRRELEVANT.
>
> ========================================================================

I applaud this well-thought-out judgement.

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