Proto-Proposal:  Types of switches
(AI = 2, please)

Amend Rule 2162 (Switches) by appending this text:

      A slider is a switch with an infinite number of possible values.

      A button is a switch with exactly two possible values.  "To
      press an instance of a button" is to make it come to have the
      value it does not currently have.

      A context-dependent switch is a switch whose possible values
      depend on some portion of the gamestate other than the rules,
      e.g. a switch whose possible values are Null and the set of
      all players.

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