Proto-Proposal: Types of switches (AI = 2, please) Amend Rule 2162 (Switches) by appending this text:
A slider is a switch with an infinite number of possible values. A button is a switch with exactly two possible values. "To press an instance of a button" is to make it come to have the value it does not currently have. A context-dependent switch is a switch whose possible values depend on some portion of the gamestate other than the rules, e.g. a switch whose possible values are Null and the set of all players.