Kerim Aydin wrote: > I'd suggest revisiting the >langauge of R1688 altogether. Maybe turn the noun (objects with >power = "instruments") to verbs (actions with power = "commands").
I see a potentially neat way of doing this. We could enumerate explicitly the type of provision that an instrument could have; the list would go something like (1) definition of terminology (2) definition of a class of in-game entity (3) instantaneous change to regulated attributes of entities (4) conditional version of (3) (5) regulation whereby under circumstances X provision Y applies Class (3) is, I think, what you're calling a "command". The interesting thing that comes out of this approach is that we can formalise restrictions on the content of proposals. That it, proposals can *only* contain provisions of type (3) and (4). Definitions and persistent regulations can only appear in rules, or other types of instrument that we track persistently. Thus with P4898, consisting of a definition, it would be clear that this is not proper proposal content and does not take effect, whereas the same thing in a rule would be permitted. It would also make clear that the "Goethe is deemed to be a banana" proposal would not have any effect. I think this could provide a framework for creating other classes of instrument that don't have the general scope of rules and proposals. -zefram