I don't mind adding switches, but this is badly out of date:

R1840 no longer exists, and there is no longer any such
thing as rebellion.
R1933 likewise, and chamber now a feature of AI.
R1940 likewise (no boons anymore).
R1952 likewise (no concept of distributability)

In fact, the only places that switches existed when I finished
with initial deletions was with Fora and Turning, and those were
easy to re-word without switches... which is why I deleted the
switch rule after all the other cuts.  So if you put switches
back in, they're only needed in fora and turning.

I would oppose anything reintroducing activity levels, FWIW.
People wanted to start with a simple ruleset, why was it worth
the bother if all the bells and whistles are slapped right back
in?  On activity levels, it became clear with cards that it was
too much of a "can't touch me" thing for those who wanted to
actually play some kind of game with this mess of rules.  I'd
only support something like frozen (if you go on hold, all you
possessions go away, you're not allowed to play, etc.) and at
that point not much point in being registered.

-Goethe

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