Move closer to the server?
I assume you don’t mean if the server is in Virginia, tell the customer to move to Virginia? FWIW, I torched the customer’s traffic trying to determine where the server was, and saw a bunch of IP addresses communicating with his gaming PC. I took the one with the most traffic, and ping time to it was around 10 ms, but rDNS was blahblahblah.awsglobalaccelerator.com I think. So AWS routes the traffic across a private network supposedly to improve performance? From: AF <af-boun...@af.afmug.com> On Behalf Of Josh Luthman Sent: Saturday, February 1, 2025 4:39 PM To: AnimalFarm Microwave Users Group <af@af.afmug.com> Subject: Re: [AFMUG] ping time reported in game There's no one ping to rule them all, but generally it's the latency of a game packet from gamer to host and back. It could be a dedicated server or a peer to peer game. The latter is more common (cheap bastards). The #1 thing you can do to reduce latency is move closer to the server. On Sat, Feb 1, 2025 at 3:50 PM Bill Prince <part15...@gmail.com <mailto:part15...@gmail.com> > wrote: Since they're playing with someone else, I'm betting it has something to do with turnaround time with the gamer they're playing with? bp <part15sbs{at}gmail{dot}com> On 2/1/2025 12:31 PM, Ken Hohhof wrote: Does anyone here speak gamer? What is the ping time displayed in some games? Someone will tell me it’s like 200 ms, but speedtest.net <http://speedtest.net> reports 15, and a command line ping reports 13 min, 15 avg, 20 max. I don’t know what to do with the numbers they quote from the game, they don’t correlate to anything I can measure. -- AF mailing list AF@af.afmug.com <mailto:AF@af.afmug.com> http://af.afmug.com/mailman/listinfo/af_af.afmug.com
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