Why would the alpha channel work differently with the same image from the
same code with the same hardware
depending on the driver? (I've already tried setting it to a 50% alpha just
in case it was something like a bug
in drawterm not honouring the alpha channel and I was doing something
stupid. The 50% alpha worked fine
in drawterm but didn't change anything locally..)

On Sun, May 29, 2016 at 6:50 AM, Charles Forsyth <charles.fors...@gmail.com>
wrote:

>
> On 28 May 2016 at 18:23, Dave MacFarlane <driu...@gmail.com> wrote:
>
>> Does anyone have any pointers?
>
>
> I'd check that the image you're drawing with S over D isn't filled with a
> completely transparent value
> if the image has got an alpha channel.
>



-- 
- Dave

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