The build scripts should probably address this so people that haven't updated in a while aren't spinning wheels.
Thanks. > On Jan 18, 2015, at 9:01 PM, erik quanstrom <quans...@quanstro.net> wrote: > >> On Sun Jan 18 15:19:46 PST 2015, don.bai...@gmail.com wrote: >> >> Hi All, >> >> Looks like a change in libc/port/runebase.c is breaking builds. Does anyone >> have a quick fix? Looks like the issue isn't specific to a particular >> compiler, but illegal runes in the runebase.c file. >> >> runebase.c:1255 illegal rune in string > > the compiler needs to be updated before recompiling libc > > - erik >