The build scripts should probably address this so people that haven't updated 
in a while aren't spinning wheels. 

Thanks.



> On Jan 18, 2015, at 9:01 PM, erik quanstrom <quans...@quanstro.net> wrote:
> 
>> On Sun Jan 18 15:19:46 PST 2015, don.bai...@gmail.com wrote:
>> 
>> Hi All,
>> 
>> Looks like a change in libc/port/runebase.c is breaking builds. Does anyone
>> have a quick fix? Looks like the issue isn't specific to a particular
>> compiler, but illegal runes in the runebase.c file.
>> 
>> runebase.c:1255 illegal rune in string
> 
> the compiler needs to be updated before recompiling libc
> 
> - erik
> 

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