This is always somthing I have wanted to do for video stream
processing, writeing a limited proceedural language which can
be refactored as a dataflow graph for efficent implementation
(of video processing).

I'm sure you could do some stuff, but lots of interesting
video and audio processing involves a graph thats not
linear, sometimes even with cycles in it.  There are lots of
systems out there that let you hook up arbitrary graphs of
video or audio processing modules.  Many of em are gui based,
but some are command language based.

-Steve

Tim Newsham | www.thenewsh.com/~newsham | thenewsh.blogspot.com

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