> this is regarding alpha channel.
> i am able to change the alpha value for an image by setting new alpha value
> for every pixel.
> but i was thinking we also could set the alpha value for all of the pixels
> in a window/screen just but setting the value somewhere, say using ctl. is
> this not possible in plan9 or inferno? i am wondering how i got that

the graphics operators support alpha blending
but the window system still assumes, at a deep level,
that windows are opaque rectangles.

russ

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